This is the portfolio I applied to games jobs with, untouched since I got my job at Rare. I like to keep it as is as sometimes aspiring games programmers want to see an example of a successful games programming portfolio.

If you are one of those aspiring programmers, I’d like to point out that this portfolio is really incomplete. It’s easy to spend too long continually adding to a portfolio and trying to make it perfect before you show it to a hiring manager, but this was far from all the projects I had in mind as a baseline.